Avaros

12-3-3245

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The world of Avaros sprawls across four mighty continents, each distinct in character and myth. At the heart of the known world lies The Great Sea, a vast ocean, rumored to contain a giant Maelstrom that swallows all who venture too far from land. In the west stands Acari, a land wrapped in serpentine rivers and dotted with ancient ziggurats —once home to vast empires of the mysterious and cunning Yuan-Ti, who guard forbidden knowledge and ruins older than recorded time, is now home to a war torn landscape after centuries of invasion & colonization from Dakras and Cyndel. Eastward lies Cyndel, the largest and most fertile of the lands, its rolling plains and river-fed cities serving as the center of trade, diplomacy, and empire for the Humans, Dwarves, and Halflings, who build ambitiously and adapt swiftly. To the north, the rugged, wind-swept mountains of Dakras loom like jagged teeth above a patchwork of war-camps and fortress-clans. This is the domain of the Orcs, Goliaths, and Lizardfolk, a proud and battle-hardened people forged by stone, storm, and fire. In the south, the forested island of Valosh thrives in quiet harmony beneath towering pines and shimmering starlight, where the Elves and Gnomes have shaped their cities from nature itself—graceful, timeless, and ever watchful.

Avaros has 2 Followers

Campaigns

The Traveling Band

Dungeons & Dragons 5e

Acari mercinaries

Dungeons & Dragons 5e

a Party of loyal companions setting out to make an easy coin