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Intoxication Rules

Each time a character imbibes one standard drink, they must make a CON saving throw. The DC of the save is 10 + the number of drinks the character has previously consumed since their last long rest, ie. DC 10 for the first drink, DC 11 for the second drink etc. A failed save causes the character's Intoxication Level to increase by 1.

Intoxication Levels (1–6):

LevelEffect
1–2 to DEX checks
2–2 to attack rolls & DEX saves
3Disadvantage on WIS and Perception checks, and DEX saves
4Drinker has the Poisoned condition
5Drinker has the Stunned condition
6You fall Unconscious

Taking a Short Rest reduces your Intoxication Level by 1, while taking a Long Rest resets your Intoxication Level to 0.

When you finish a Long Rest after gaining Intoxication Levels, make a CON saving throw. The DC is equal to the highest DC value you reached prior to your Long Rest. On a failure, you have a hangover and instantly gain one level of Exhaustion.


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