The Dojo
The Dojo is the residence of the only other Guardian inclined to offer mercy and a peaceful retreat for trespassing adventurers assuming none of the pillars in the room are broken yet. If so that option is already off the table and you can expect a cold welcome.
Design
The room is seventy-five feet square, the outer twenty five feet have a lower ten foot ceiling and a blue colored stone floor while the inner fifty feet of space has a higher fifteen to twenty foot ceiling and a white colored stone floor. Around the edge of the fifty foot square are twelve evenly spaced pillars of ice that radiate a blue tinted light. For each Guardian defeated so far a pillar is shattered, its remains sitting in a pile where it used to stand.
Entries
a thin sliding door of ice admits you to the Dojo. It looks like there may be similar sliding doors on the other walls.
Sensory & Appearance
With the lack of fog in this room you can see your breath from the cold, there's a sharp chill in the air not enough to have you trembling yet but will if you give it long enough or don't bundle up against it.
The blue glow radiating from the pillars is enough to solidly light the room.
Contents & Furnishings
The icy walls of the upper ceiling area have engravings of martial artists in combat. There's a small tea set on a low sitting table off in one far corner. Racks of mundane monk weapons sit along the exterior walls.
Special Properties
As a lair this room grants special abilities to the its resident Guardian
Architecture
Icicles hang from the glacier like ceiling. A fog slightly obscures your view but you can see and feel water running down the walls, flowing through ornate tiny canals carved into the smooth stone floor turning to steam as it moves about. Laminar spurts of water leap about from fountain to fountain made from elaborate ice sculptures.
Type
Lair
Parent Location
Environmental Effects
It's cold, not enough of a deep freeze as to be an immediate threat but prolonged exposure to those not prepared for it will certainly become a risk. The fog that obscures the hallways and other rooms is absent from this one as you first enter.
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