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Kitsune, Four Tailed in Dungeons & Dragons 5e

Kitsune, Four Tailed CR: 4

Medium fey, any
Armor Class: 16
Hit Points: 90hp (12d8+36) 12d8+36
Speed: 40 ft

STR

16 +3

DEX

18 +4

CON

16 +3

INT

18 +4

WIS

16 +3

CHA

20 +5

Saving Throws: Dex +6, Int +6, Cha +8
Skills: Deception +9, Insight +5, Perception +5, Persuasion +7, Sleight of Hand +8, Stealth +8
Damage Resistances: Fire; Nonmagical piercing, bludgeoning, and slashing
Senses: Passive Perception: 15, Blindsight 20ft as long as they can hear or smell
Languages: Common, Sylvan, and Draconic
Challenge Rating: 4 ( 1,100 XP)
Proficiency Bonus: +2

Innate spellcasting: CHA Kitsune learn leveled spells inherently based on their number of tails, which they can cast once a day without components for each spell as if using a spell slot equal to their number of tails(e.g. 5 tailed Kitsune casts fireball for 10d6 fire as opposed to a 3 tailed kitsune who can only cast fireball for 8d6)   Spell DC 15, Spell Attack Bonus +7

At will: Dancing Lights, Minor Illusion

1/day: Burning Hands (6d6 fire), Silent Image, Scorching Ray (5 rays, 2d6 fire each), Phantasmal Force, Fireball (9d6 fire), Mirror Image, Wall of Fire (5d8 fire), Greater Invisibility


Keen Hearing and Smell (Advantage on Perception checks using sight or smell), Magic attacks (Attacks from the Kitsune are treated as magical), Change Shape(As an action, the Kitsune can Polymorph into one of 3 predetermined forms at will: True kitsune form, mundane fox, or human form. Statistics do not change.)

Actions

Multiattack: Claw, Bite, Tail Slap   Claw: Range 5ft, +5 to hit, 1d6+3 slashing   Bite: Range 5ft, +5 to hit, 1d8+3 piercing   Tail Slap: Range 10ft targeting a number of creatures up to the Kitsune's number of tails within 5ft of each other, +5 to hit, each tail deals 1d6 bludgeoning damage


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