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Gnome (Trinmar) in Dungeons & Dragons 5e

Gnome (Trinmar)

ability score increase: +1 Con
age: 14 - 45 Years
Size: Small
speed: 30ft
Languages: Small Talk
parent race: Gnome
race features:
Hard Knock: Your life expectancy is 45 years.   Consuming Rage: As a Bonus Action you can spend your Hit Die to add it to a damage role made with melee weapon. Any Hit Die you spend this way are expended, you take the damage as well, and you recover half of your normally recovered Hit Die on your next Long Rest.   Death Sense: You can literally feel death in the air up to 120ft away. You can tell if they have died Recently, Awhile, or A Long Time ago.   Refusal: You can ignore almost all conditions as a on you for a single turn as a Bonus Action by expending a Hit Die and taking its damage. The exceptions to this rule are Petrified, Prone, Unconscious, Grappled, & Restrained. However you do gain Advantage on attempting to break Grapple or Restrain if you use this ability.
Description:
"The Trinmar descend from an ancient colony of Gnomes who fled the Gnam during the height of the Catfolk Clans power over the continent. They were some of the first peoples to inhabit the Greater Molor Region. Once living on the coast they were driven deep into the mountains by the arriving hoards of Orcs. They are unusual for Gnomes as they have funneled all the nervousness and trepidation of their relatives into pure strength and grit. Something that has been horrible for their life expectancy."

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