| Power Cost | Spell Name | Effect | Duration |
|---|---|---|---|
| (1) | Barek’s Charge | Gives a friend Bull Rush who is +2dl STR when it employs this talent. | C |
| (3) | Jeyna’s Fleetness | Target gains Agile Charge. This spell cannot be cast on a target with the Cavalry or Fly talents. | C |
| (1) | Modo’s Mending | Target recovers 1LP that it has lost. 9” Range. | I |
| (3) | Sword of Sylvia | Target has Advantage on melee damage tests. | C |
| (2) | Sylvia’s Second Chance | You may reroll any one friendly die once. Then the spell ends. | C |
| (1) | Tahnar’s Blessing | Target adds +2dl MAR or RAR, your choice. | C |
| (2) | Valia’s Understanding | Target is +3dl to KNW tests. | C |
| (1) | Valia’s Vision | Target gains Witchsight and is immune to the effects of Gloom and Darkness. | C |
| (2) | Vidunar’s Smiting | Target gains +1dl damage for one weapon of your choice. Targets hit by an attack with this weapon pass an SPR 5 or are Stunned. Undead and Spirit targets are Restrained instead. | C |
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