Religious Acolyte
A neophyte of the religion (or cult) that has only just achieved the most basic connection with their deity, and so has very minor magical power.
| Skill | Rank | Dice |
|---|---|---|
| Navigation (Int) | 0 | dd |
| Athletics (Bwn) | 0 | dd |
| Computers (Int) | 0 | dd |
| Cool (Pre) | 0 | dd |
| Coordination (Ag) | 0 | dd |
| Discipline (Wil) | 0 | ddd |
| Mechanics (Int) | 0 | ddd |
| Medicine (Int) | 0 | ddd |
| Perception (Cun) | 0 | dd |
| Resilience (Bwn) | 0 | dd |
| Skulduggery (Cun) | 0 | dd |
| Stealth (Ag) | 0 | dd |
| Streetwise (Cun) | 1 | cd |
| Survival (Cun) | 0 | dd |
| Vigilance (Wil) | 0 | ddd |
| Skill | Rank | Dice |
|---|---|---|
| Planetary | 0 | dd |
| Space | 0 | dd |
| Operating (Vehicles silhouette 5+) | 0 | dd |
| Skill | Rank | Dice |
|---|---|---|
| Brawl (Bwn) | 0 | dd |
| Melee (Bwn) | 0 | dd |
| Ranged (Light) (Ag) | 0 | dd |
| Ranged (Heavy) (Ag) | 0 | dd |
| Gunnery (Ag) | 0 | dd |
| Magic (Pre) | 1 | cd |
| Tech (Int) | 0 | dd |
Combat Mastery (varies) | 1 | Not Applicable |
| Skill | Rank | Dice |
|---|---|---|
| Charm (Pre) (Cool) | 0 | dd |
| Coercion (Wil) (Discipline) | 0 | ddd Upgrade by group |
| Deception (Cun) (Vigilance) | 0 | dd |
| Leadership (Pre) (Discipline) | 0 | dd |
| Negotiation (Pre) (Negotiation) | 0 | dd |
| Skill | Rank | Dice |
|---|---|---|
| Life Science | 0 | dd |
| Physical Science | 0 | dd |
| Social Science | 0 | dd |
| Lore | 0 | dd Upgrade by group |
| Warfare | 0 | dd |
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