| MOD | SAVE | ||
|---|---|---|---|
| STR | 5 | -3 | -3 |
| DEX | 15 | +2 | +4 |
| CON | 10 | +0 | +0 |
| MOD | SAVE | ||
| INT | 6 | -2 | -2 |
| WIS | 10 | +0 | +0 |
| CHA | 14 | +2 | +4 |
Agile. Jimothy doesn't provoke an Opportunity Attack when he moves out of an enemy's reach. Compact Frame. Jimothy can move through a space as narrow as 4 inches without expending extra movement to do so.
Nibble. Melee Attack Roll: +4, reach 5 ft. Hit: 5 1d6+2 piercing damage. Hurl Garbage. Ranged Attack Roll: +4, range 25/50 ft. Hit: 4 1d4+2 bludgeoning damage, and the target is stinky until the start of Jimothy's next trun. Captivate (Recharge 5-6). Wisdom Saving Throw: DC 12, 15-foot Emanation. Failure: The target has the Charmed condition until the start of Jimothy's next turn.
Skitter. Jimothy takes the Dash or Hide action.
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