Dustriders
Compound Crossbow
Weapon
Uncommon
Mastery Archetype: Crossbow
Mods
Grip
Limbs
String
Sights
Magazine Size: 1 Arrow or Bolt (Each attack is a single shot)
Maneuvers
Aimed Shot - Before moving on your turn, add double your Proficiency bonus to the attack roll for the first attack you make with this weapon.
Special Maneuvers
Crippling Shot - You aim for the legs or other appendages of your target without your Proficiency Bonus. If your attack is successful, the target's movement is hindered and can only move half its normal movement speed until the start of your next turn.
Properties
Armor Piercing III
Accurate - Within the effective range, you have a +1 bonus to hit with your attack rolls.
Archery Weapon - Each attack with this weapon uses up one arrow or bolt unless otherwise specified. Long range attacks made with this weapon are one die size smaller and one AP rating lower. Does half the rolled damage to vehicles.
Special Properties
Hemorrhaging - Targets struck by this weapon must make a Constitution saving throw against a DC equal to 8 + Proficiency Bonus + Strength Bonus or take 1d12 (1d10) Bleed damage.
Hunting Tool - Can be used to give Advantage on Survival checks when hunting for food.
Stealthy - Firing this weapon does not alert enemies that are outside of initiative or when you attack while hidden. After attacking, roll a Stealth check versus the target's Passive Perception.
Loading: Loads as a Bonus Action.
Weight: 7
Handling: 2-handed
The compound crossbow, like its bow brethren, utilizes a series of pulleys to not only ease the loading operation but also to ensure that it has higher potential energy for the shot, and therefore greater range when compared to its simpler counterpart.
| Type |
Damage |
Damage |
Range |
| Simple Ranged |
2d12 (2d10) |
Piercing |
135/360 |
Weight: 7lbs