Monster Manual (5.5e), 2025
Perception +6, Persuasion +8
Passive Perception 16
Spellcasting. The noble casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 16):
Multiattack. The noble makes three Beguiling Strike attacks.
Beguiling Strike. Melee or Ranged Attack Roll: +8 to hit, reach 5 ft. or range 60 ft, one target. Hit: 18 (4d6 + 4) Psychic damage, & the target has the Charmed condition until the start of the noble's next turn.
Shield (2/Day). The noble casts Shield in response to that spell's trigger, using the same spellcasting ability as Spellcasting.
Any climate; urban terrain
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!