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Clockwork Animal (Toy Companion) in Dungeons & Dragons 5e

Arceiron Homebrew

Clockwork Animal (Toy Companion) CR: None

Tiny construct, neutral
Armor Class: 8 plus your Intelligence modifier
Hit Points: 3 plus your Artificer level
Speed: 20 ft , fly: 10 ft

STR

5 -3

DEX

5 -3

CON

10 +0

INT

5 -3

WIS

10 +0

CHA

5 -3

Damage Resistances: Necrotic, Psychic
Damage Immunities: Poison
Condition Immunities: Exhaustion, Poisoned
Senses: Blindsight 30 ft.; Passive Perception 10
Languages: Understands the languages you know, but can't speak
Challenge Rating: None ( 0 XP)
Proficiency Bonus: PB equals your Proficiency Bonus

Restricted Usage. The companion can only use the Dodge, Noisemaker or Clockwork Explosion actions.    

Actions

Noisemaker. The companion emits a noise, audible out to a range of 120 feet, mimicking an animal, item, or sound effect of your choice that is not a language.   Clockwork Explosion. The companion explodes and immediately drops to 0 hit points. Dexterity Saving Throw: DC equals your spell save DC, each creature in a 10-foot Emanation originating from the companion. Failure: 2d4 thunder damage. Success: Half damage. Starting at 9th level, the damage increases to 4d4 thunder damage.


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