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Transmuted Spell in Dungeons & Dragons 5e

Transmuted Spell [Metamagic]

Prerequisites: Spellcasting or Sorcery Class Feature

When you cast a spell that deals Acid, Cold, Fire, Lightning, Poison, or Thunder damage, you can cause it to deal a different type of damage. To do so, you must expend a spell slot of two levels higher than normal. If you are a sorcerer, you can spend 1 additional sorcery point to cause a spell to be a transmuted spell, and you can additionally apply it to spells that deal Radiant or Necrotic damage, but can only make a spell deal Radiant or Necrotic damage if it already deals either Radiant or Necrotic damage.


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