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Wrath of the Lich King D&D 5e Campaign

Risen Grain Worker
MEDIUM MEDIUM HUMANOID UNALIGNED

A mill worker or farmhand killed by the infected grain and raised soon after. Their clothes are packed with dust, kernels, and rot.

Armor Class: 9

Initiative: -1 (9)

Hit Points: 15

Speed: 20 ft

Challenge: 1/4 (XP 50)
    MOD SAVE
STR 13 +1 +1
DEX 8 -1 -1
CON 14 +2 +2
    MOD SAVE
INT 3 -4 -4
WIS 7 -2 -2
CHA 5 -3 -3

Skills: Con +4

Resistances: Poison, Necrotic

Immunities: Poisoned, Exhaustion

Senses: Darkvision 60 ft., passive Perception 8

Languages: Understands Common but cannot speak


Traits

Undead Fortitude.

If damage reduces the Risen Grain Worker to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is Holy, radiant, or from a critical hit. On a success, it drops to 1 hit point instead.  

Covered in Spores.

When the Risen Grain Worker takes fire damage, creatures within 5 feet of it must succeed on a DC 11 Constitution saving throw or take 2 poison damage from burning plague dust.  

Grain Reek.

A creature that starts its turn within 5 feet of the Risen Grain Worker has disadvantage on Wisdom (Perception) checks that rely on smell until the start of its next turn.


Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 bludgeoning damage.   Mouthful of Grain. Recharge 5–6. The Risen Grain Worker coughs plague-tainted grain dust in a 10-foot cone. Each creature in the area must succeed on a DC 11 Constitution saving throw or take 3 poison damage and be Poisoned until the end of its next turn.


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