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Archaole CR: 3

Large plant,
Armor Class: 14
Hit Points: 41 4d10+19
Speed: 20 ft

STR

15 +2

DEX

11 +0

CON

15 +2

INT

6 -2

WIS

14 +2

CHA

3 -4

Damage Vulnerabilities: Fire
Damage Resistances: Piercing
Senses: Tremorsense 30ft.
Challenge Rating: 3 ( 700 XP)
Proficiency Bonus: 2

The Archaole's innate spellcasting ability is Wisdom (Spell save DC 12). The Archaole can cast the following spells, requiring no material components:

At will: Goodberry, Druidcraft, Thorn Whip

1/day: Wither and Bloom


Ruin Armor. When destroyed, creatures within 5ft of the Archaole must make a DC 14 Dexterity save or be knocked prone.

Actions

Slam. Melee Weapon Attack. +5 to hit, reach 10 ft., one target. Hit: 10 (2d6+3)   Fruit of Life. (1/Long Rest) The Archaole consumes its Archaofruit, and regain 4d4+4 Hitpoints, and gain an additional attack next turn.

Usual Tactics

They aren't especially intelligent in combat, and will march toward an enemy even in cases where a less direct approach would be better. They have no concept of pain and will not retreat from a fight until their enemy is dead or refuses to fight back.

Archaole are a collection of roots tightly knit around ruins and other infrastructure. The Archaole then detaches the ruins and wears it like a suit of armor as it lumbers throughout its habitat. The Archaole are peaceful, but strong brutes of the wood who tend to keep their distance from society, but on occasion, have protected people in the wood from not only physical threats, but also from things such as starvation and dehydration. Their bodies are built dense and slow, but on the inside, there exists Archaofruit, a type of orange-like fruit that is considered a delicacy in some parts of the world, their veins also have a viscous water-like liquid sap. To them, all in their habitat are guests.   Salvage Archaole upon death will disassemble and drop the ruins, the ruins may have ancient knowledge or some sort of magic about them. They will also deposit their seeds, the Archaofruit, which functions as a healing potion. It can also be sold for 50gp to some culinary merchants, though gourmets may pay less or more.

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