| Level | 13 (12246/140000 XP for level-up) |
| Background | TITLE: Emissary of Pandora - You can now gain XP, once per round when you fail a roll you can try again. TITLE: Time Stranger - The title holder becomes immune to all Temporal status effects. TITLE: Hellish Guidance - The wielder will automatically have this Title equipped when under 50% HP, while the Title is equipped the wielder gains a LV 4 resistance to necrotic damage and all of their stat bonuses are increased by 1. TITLE: Hope for a certain future - the title holder can use an action and a bonus action to cast the unique single target spell "arcana domination" this spell consumes all of the users spell slots and makes the user skip the turn after the turn in which the spell was casted, the spell can only crit on a nat 20 and deals (total spell levels consumed/2)d22 damage |
| Size | Medium |
| Species | ether |
| Subclass | Shadow Stalking Reaper |
| Level | 13 |
| Hit dice | 13/13 |
| 1d10+4 | |
| W | Pr | Weapon / Attack | AB | Abi | Dmg | Dmg Type |
|---|---|---|---|---|---|---|
| radiant Naginata(sword) | +9 | DEX | 3d8+4 | radiant | ||
| radiant Naginata(short) | +9 | DEX | 3d8+4 | piercing | ||
| Durandal | +9 | DEX | 4d12+4 | slashing |
| W | T | Armor | AC | D | Properties |
|---|---|---|---|---|---|
| emissaries robe | 14 | when clashing dex bonus can be divided into the dice the user choses |
| P/E | Bonus | Skill | Abi |
|---|---|---|---|
| +9 | Acrobatics | DEX | |
| +2 | Animal Handling | WIS | |
| +2 | Arcana | INT | |
| +1 | Athletics | STR | |
| +0 | Deception | CHA | |
| +2 | History | INT | |
| +2 | Insight | WIS | |
| +0 | Intimidation | CHA | |
| +2 | Investigation | INT | |
| +2 | Medicine | WIS | |
| +2 | Nature | INT | |
| +7 | Perception | WIS | |
| +0 | Performance | CHA | |
| +0 | Persuasion | CHA | |
| +2 | Religion | INT | |
| +9 | Sleight of Hand | DEX | |
| +9 | Stealth | DEX | |
| +2 | Survival | WIS | |
| +4 | Recovery | CON |
+10
Expertise Bonus |
+5
Proficiency Bonus |
6 healing potions
2 recover
1 nightgaunt soul
Good Phone
REAPER
spellcasting:
Reapers can cast using their Dex. Bonus.
class features:
Magical Aura - After every long rest the Reaper may choose 1 Aura to use, multiple Auras cannot be used at the same time. (Activation)
This ability grants the Striker Aura and the Avenger Aura. (Passive)
* While using the Striker Aura all of the Reaper's slashing and piercing attacks inflict all targets with Paralyze. (Passive)
* While using the Avenger Aura the Reaper gains +2 Dex. Bonus while their current HP is lower than 1/3rd of their Max. HP. (Passive)
Soul Cutting - When the Reaper deals damage using a slashing or a piercing attack the target gains 1 stack of Soul Marker. (Activation)
If an enemy has more Soul Markers than it's CR or Level the Reaper can inflict it with Death. (Bonus Action)
Spellcasting - Reapers get access to the Reaper spell list and can cast spells using spell slots. (Passive)
The Reaper's spell slots are recovered after a short or long rest. (Passive)
Swift Body and Mind - The Reaper gains Advantage against Saving Throws while using an Aura. (Passive)
Extra Attack - The Reaper can attack twice instead of once whenever they use a weapon attack. (Activation)
Advanced Auras - This ability grants the Stranger Aura and the Dragon Aura. (Passive)
* While using the Stranger Aura the Reaper cannot be detected and cannot be selected for single target attacks and once per round when the Reaper would be hit by an attack they can spend 1 spell slot instead. (Activation)
* While using the Dragon Aura when the Reaper hits an enemy with a weapon attack if no spells have been used this turn the Reaper can immediately cast 1 spell. (Activation)
From Death To Rebirth - When the Reaper fails to inflict Death to an enemy they gain 1 stack of Resurrection, the Reaper can spend 1 stack of Resurrection to inflict 1 ally with Rebirth. (Bonus Action)
The Mark of Deathful Destiny - Once per long rest, when an enemy is inflicted with a Soul Marker the Reaper can immediately inflict Death to that enemy but if they cannot the Reaper can instead activate a 2nd Aura for 2 turns. (Activation)
Shadow Stalking Reaper
Cloaked in shadow and relentless in their objective, once Shadow Stalkers set their eyes on their prey, they will become its shadow always there in the corner of its eye waiting for their chance to strike and deal their prey a painless instant death.
Sneak Attack - When the Reaper attacks an enemy target that hasn't detected them that attack is treated as a Sneak Attack, whenever the Reaper use a sneak attack on an enemy target that enemy gains an extra stack of Soul Marker. (Activation)
Into the Shadows - This ability grants the Stalker Aura. (Passive)
* While using the Stalker Aura the Reaper can enter shadows and teleport between shadows that are within their Movement Speed. (Passive)
Phantom's Blade - The Reaper can create a Phantom Clone of their weapon, when hitting an enemy using the Extra Attack ability the Reaper can attach the Phantom Clone to that enemy. (Bonus Action)
While a Phantom Clone is attached to an enemy whenever the enemy is hit by the original weapon the Phantom Clone will trigger the same attack but with its damage halved, this attack is treated as a Sneak Attack. (Activation)
Pale and Fleeting - This ability grants the Phantom Aura. (Passive)
* While using the Phantom Aura the Reaper's resistance LVs to Slashing, Piercing and Bludgeoning attacks increase by 1 also while their current HP is equal to their Max. HP when an enemy uses a spell the Reaper can spend 1 spell slot of an equal level to negate that spell's activation.
True Invocation of Shadows - Once per long rest, the Reaper inflicts themself with Multiply until their next begins. (Action)
(The clone created through Multiply can choose a different Aura and takes their turn separately)
"Infernal" Neoanima
Languages Demonic Tongue
Reaching For Desire, The Glory of Freedom - While using magic based features wielders of a "Infernal" Neoanima will gain Advantage. (Activation)
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<p>curDay:25/2/300</p>
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