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Sapeyrinon
Level 3 (0/2700 XP for level-up)
Background Artisan
Size Medium
Species Dragonborn
Rogue
Level 2
Hit dice 2/2
1d8+2
Wizard
Level 1
Hit dice 1/1
1d6+2

STR 12
+1
STR save: +1
DEX 14
+2
DEX save: +4
CON 14
+2
CON save: +2
INT 16
+3
INT save: +5
WIS 8
-1
WIS save: -1
CHA 14
+2
CHA save: +2

Initiative (DEX)
+2
Speed
30
Passive Perception
9
Heroic Inspiration
Armor Class (AC)
14
Studded Leather
Hit Points
23 / 23
Death Saves
Succeeded
Failed
Exhaustion


Spellcasting
Attack mod
+5
Ability
INT
Abi Mod
+3
Save DC
13
Attacks
W Pr Weapon / Attack AB Abi Dmg Dmg Type
Rapier +5 INT 1d8 piercing
  Properties: Finesse Vex
Enspelled Light Crossbow +5 INT 1d8 piercing
  Properties: Ammunition (Range 80/320; Bolt), Loading, Two-Handed Slow
Armor ( AC Mod: +0 )
W T  Armor AC D Properties
Studded Leather 14
Skills
P/E Bonus Skill Abi
+2 Acrobatics DEX
-1 Animal Handling WIS
+5 Arcana INT
+5 Athletics STR
+4 Deception CHA
+3 History INT
-1 Insight WIS
+6 Intimidation CHA
+5 Investigation INT
-1 Medicine WIS
+3 Nature INT
-1 Perception WIS
+2 Performance CHA
+4 Persuasion CHA
+3 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
-1 Survival WIS

+4 Expertise Bonus
+2 Proficiency Bonus
Spell Book

Cantrips

NAME AB CAST RNG DUR DMG CMP #
Mage Hand
+5
Action 30 ft 1 minute V, S
 Notes:   When you cast the spell and as a magic action, move the hand up to 30 feet and manipulate an item. It can’t attack, activate magic items, or carry more than 10 pounds.
True Strike
+5
Action Self Instantaneous weapon attack using INT S, M
 Notes:   Make an attack with a weapon using your spellcasting ability for the attack and damage rolls.
Blade Ward
+5
Action Self 1 minute, concentration V, S
 Notes:   Subtract 1d4 from any attack roll against you.

Level 1 Spells
2 slots

NAME AB CAST RNG DUR DMG CMP #
Find Familiar
+5
70 minutes (R) 10 ft Instantaneous V, S, M(C*)
 Notes:    Gain the service of a spirit that takes an animal form.
Identify
+5
11 minutes (R) Touch Instantaneous V, S, M(C)
 Notes:   Learn properties of and spells affecting and item, or spells affecting a creature.
Shield
+5
Reaction Self 1 round V, S
 Notes:   Until the start of your next turn, +5 AC and no damage from Magic Missile.
Magic Missile
+5
Action 120 ft Instantaneous 3x 1d4+1 force V, S
 Notes:    Three glowing darts of magical force strike one or more creatures you can see within range, +1 dart per spell level.
Jump
+5
Bonus action Touch 1 minute V, S, M
 Notes:   Once on per turn, jump up to 30 feet by spending 10 feet of movement, +1 creature per spell level.
Fog Cloud
+5
Action 120 ft 1 hour, concentration V, S
 Notes:   20-foot-radius sphere of fog, +20 feet radius per spell level .
Money
Copper: 26, Silver: 15, Electrum: 0, Gold: 44, Platinum: 0
Treasure and Equipment
Studded Leather Armor (13lb)
Rapier (2lb)
Enspelled Light Crossbow (5lb)
2 Daggers, Light Hammer (4lb)
Quarterstaff (4lb)
Quiver with 20 Bolts (2.5lb)
Net, Rope, Component Pouch (10lb)

Basket, Artisans's Tools (Tinker's, Weaver's, Woodcarver's), Spellbook, Herbalism Kit (30lb)
Basket, Bedroll, Blanket, Tent (32lb)
Backpack, Bell, 10 Candles, Crowbar, Hooded Lantern, 7 flasks of Oil, 5 days of Rations, Waterskin, Tinderbox (35lb)
Pouch, Coins, Map, Traveler's Clothes (1.5lb)

10 GP Incense
5 Griffin Feathers
Clockwork Inkbeetle

Total Weight: 139lb/180lb
Proficiencies, Languages, and Talents
Tools:
Smith's Tools
Woodcarver's Tools
Weaver's Tools
Tinker's Tools

Equipment:
Light Armor
Finesse/Light Weapons
Rapier and Light Crossbow Mastery

Languages:
Common
Draconic
Dwarvish
Elvish
Thieves' Cant
Features & Traits
Blue Dragonborn:
Breath Weapon
Lightning Resistance
Darkvision

Crafter:
Fast Crafting
Nonmagical Item Discount

Rogue (1-2):
Sneak Attack (1d6)
Thieves' Cant
Cunning Action

Wizard (1):
Spellcasting
Ritual Adept
Arcane Recovery
Spellcasting
Spells:
Cantrips - Mage Hand, True Strike, Blade Ward
1st - Find Familiar (R), Identify (R), Fog Cloud, Shield, Magic Missile, Jump


™ & © Wizards of the Coast - D & D 5e Character Sheet v3.04, made by Tillerz - Updated: 2025-06-11

To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" with a large format like A3.
Then print the resulting PDF to whichever format you need with "fit to page" selected.

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