These mutant dogs differ greatly from their domestic and rabid cousins. While the latter often turn rabid due to radiation exposure, mutant hounds are not natural creatures. They are created through exposure to the Forced Evolutionary Virus. They are several times larger than normal dogs, with an increased muscle mass and aggression, and suffer detrimental effects of lowered intelligence seen in super mutants. Their skin is often a patchy green color and they lack any fur. They are almost always found in the company of super mutants, who use them as guard dogs. It is unknown if this is their primary purpose, or if like humans, super mutants keep them for companionship.
| Body | Mind |
|---|---|
| 9 | 5 |
| Melee | Guns | Other |
|---|---|---|
| 3 | 0 | 1 |
| HP | Ini | Defense |
|---|---|---|
| 1 | 14 | 1 |
| Phys. DR | Energy DR | Rad. DR | Poison DR |
|---|---|---|---|
| 1 | 1 | IMM | IMM |
| Attacks |
|---|
BITE: BODY + Melee (TN 9), 3 DC Physical damage |
| Special Abilities |
|---|
IMMUNE TO RADIATION: The mutant hound reduces all Radiation damage suffered to 0 and cannot suffer any damage or effects from radiation. |
| Inventory |
|---|
BUTCHERY: Scavengers can butcher a dead Mutant Hound with a successful END + Survival test with a difficulty of 1. This yields 1 DC portions of Mutant Hound meat, +1 per AP spent. If an Effect is rolled, it also yields 1 common material. |
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