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Mirelurk Hatchling in Fallout RPG

Mirelurk Hatchling

Level 1, Mutated Crustacean,
Normal Creature (10 XP)

Hatchlings are the collective term for mirelurk young. Mirelurks lay eggs, often in a well-protected nest. Occasionally when a nest is disturbed, eggs will hatch in response to the stimuli. Hatchlings are easy to dispatch by a competent individual providing the swarm isn’t large. At this stage, their shells are soft, and they are around the size of a radroach.





 

Body Mind
4 4
Melee Guns Other
1 0 1
HP Ini Defense
1 8 2
Phys. DR Energy DR Rad. DR Poison DR
0 0 IMM 0
Attacks

PINCERS: BODY + Melee (TN 5), 3 DC Physical damage




Special Abilities

IMMUNE TO RADIATION: The hatchling reduces all Radiation damage suffered to 0 and cannot suffer any damage or effects from radiation.
LITTLE: The hatchling is smaller than most characters. The creature’s normal HP decreases to Body + ½ level (rounded up), but its Defense increases by 1. Further, it is slain by any hit that inflicts an Injury.
AQUATIC: The hatchling can swim and submerge itself in water indefinitely without needing to come up for air. They suffer no difficulty increase for attacks or movements made while underwater




Inventory

BUTCHERY: Scavengers can butcher a dead hatchling with a successful END + Survival test with a difficulty of 0. This yields 1 portion of mirelurk meat.





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